According to PC Gamer:
Ryan Juckett, creator, game designer, programmer, artist and sound designer of single member game studio Hypersect, took some time to chat with us about INVERSUS’s creation and development process.
GameSkinny: What games, art and experiences influenced INVERSUS?
GS: In your press kit, you mentioned, “Nothing is random, but the complexity of human action and reaction evolves the simple starting state into a unique puzzle every time the game is played.” There seems to be some great symbolism/psychology there. Can you elaborate?
GS: If you could go back to the beginning knowing what you know now, what piece of advice would you give yourself?
GS: Can you share a memorable success and a memorable disappointment during the development process?
GS: What are some of the advantages and challenges of being a one-man team?
GS: What advice do you have for those hoping to make their own game?
GS: What’s next for INVERSUS and Hypersect Studio?
INVERSUS is available for purchase for $14.99 on Steam for Windows and on PS4.