According to PC Gamer: 

Ryan Juckett, creator, game designer, programmer, artist and sound designer of single member game studio Hypersect, took some time to chat with us about INVERSUS’s creation and development process. 

GameSkinny: What games, art and experiences influenced INVERSUS?

GS: In your press kit, you mentioned, “Nothing is random, but the complexity of human action and reaction evolves the simple starting state into a unique puzzle every time the game is played.” There seems to be some great symbolism/psychology there. Can you elaborate?

GS: If you could go back to the beginning knowing what you know now, what piece of advice would you give yourself?

GS: Can you share a memorable success and a memorable disappointment during the development process?

GS: What are some of the advantages and challenges of being a one-man team?

GS: What advice do you have for those hoping to make their own game?

GS: What’s next for INVERSUS and Hypersect Studio?

INVERSUS is available for purchase for $14.99 on Steam for Windows and on PS4.